Components

Timeline

The Timeline is the heartbeat of WavePlan — the spatial canvas where your audio decisions take shape. Every track in your plan renders as an interactive waveform, stacked vertically and aligned to a shared, adaptive time axis. It's where you listen, compare, annotate, and plan, all in a single fluid viewport.

A vertical playhead tracks playback position across all tracks, displaying real-time loudness data for the selected track. Time rulers at the top and bottom adapt their density as you zoom, ensuring you always have the right temporal context.

This section orients you with the Timeline as a whole. For deep dives, the Tracks and Annotations sub-sections below cover every track action and annotation workflow in full detail.

Loudness Units

The Mode Bar on the left edge of the Workspace lets you choose which loudness unit the Timeline displays. The active mode determines the value shown on each track's playhead label during playback and on the selection range readout.

dBFS

Decibels relative to full scale. A raw, peak-based measurement where 0 dBFS is the absolute digital ceiling — the closer to zero, the hotter the signal. Use this when monitoring headroom, catching clipping, or validating technical delivery specs.

LUFS default

Loudness Units relative to Full Scale. A perceptual measurement aligned to ITU-R BS.1770, matching how humans actually hear loudness. The standard for streaming normalization on Spotify, Apple Music, and YouTube.

RMS

Root Mean Square. An average power measurement that reflects overall signal energy. Higher RMS values indicate a louder, more compressed signal. Useful for comparing perceived density between revisions.

Playback-safe switching

Tap any loudness button on the Mode Bar to change units instantly. The playhead label updates in real time without interrupting playback.

Core Interactions

  Select a Track for Playback

The Timeline is multi-track, but only one track plays at a time.

  1. 1

    Click anywhere on a track's titlebar or waveform body.

  2. 2

    The track brightens to full opacity; all others dim to 60%.

  3. 3

    The Integrated Player appears at the bottom of the Workspace, armed and ready.

  4. 4

    Press Spacebar or click Play to begin playback.

Mid-playback switching

Click any other titlebar while audio is playing to instantly swap the audible source — the playhead position and playback state carry over.

  Navigate and Seek

Several methods are available for moving the playhead with precision.

  • Click to seek ‐ Click anywhere on a waveform or the time ruler to jump the playhead to that exact position.

  • Drag the scrubber ‐ Use the Integrated Player's horizontal scrubber for smooth, continuous seeking.

  • Keyboard nudge ‐ With a track selected, use ←/→ arrow keys to move in 100 ms increments. Hold Shift for 1-second jumps.

  • Shift+scroll ‐ Scroll horizontally through the timeline without moving the playhead — useful for scanning long sessions.

Live loudness feedback

As you move the playhead, the loudness label on the selected track updates in real time, giving you immediate level context at any position.

  Add an Annotation

Annotations turn listening into planning. The full annotation workflow — directives, colors, range annotations, editing, and deletion — is covered in the Annotations sub-section. The essentials:

  1. 1

    Hover over a waveform — a colored + button appears at your cursor position.

  2. 2

    Click the + to open the inline Annotation Editor at that time position.

  3. 3

    Choose a directive, pick a color, type your note, and press Cmd+Enter (or Ctrl+Enter) to save.

Range annotations

Click and drag horizontally on the waveform before clicking + to create a time-spanning annotation. Perfect for marking sections like chorus build or vocal comp region.

Zoom & Navigation

The Layout Bar on the right edge of the Workspace hosts all Timeline zoom and focus controls. Four quick-focus buttons let you frame your view instantly, a cycling preset button steps through four calibrated zoom states, and the XY Scale Controller gives you continuous logarithmic control over timeline scale and track height simultaneously.

  • Show All ‐ Fits the entire plan into the viewport at once. Ideal for structural review or a client walkthrough.

  • Track Size Presets ‐ Cycles through four calibrated zoom states — from overview to sample-level inspection — with a single button.

  • Focus Track Length ‐ Scales horizontally so the selected track's full duration fills the viewport.

  • Focus Selection ‐ Zooms and scrolls to frame the current waveform selection precisely.

  • XY Scale Controller ‐ A draggable Zoom Pad that controls timeline scale on the X-axis and track height on the Y-axis simultaneously. Double-click the handle to reset to defaults.

Full detail in Layout Bar

The Layout Bar section documents every zoom control, all four Track Size Presets, and the XY axis ranges in full.

Components

Frequency Analyzer

The Frequency Analyzer gives you a real-time, high-resolution view of your audio’s spectral content.

The analyzer is track-specific: it displays data only for the currently selected timeline track, keeping your focus sharp and preventing spectral clutter in multi-track sessions. Everything you observe here can be captured as a time-synced annotation, turning momentary insights into actionable planning notes.

Analysis is cached locally for recently played regions. This means you can scrub back through a section you’ve already heard and interact with the analyzer—even without playback—making it ideal for detailed EQ planning or revision comparison.

When to use the Frequency Analyzer

Tonal Balance Checks: Use Flat mode to assess overall spectral distribution against reference tracks; annotate imbalances for corrective EQ planning.

Problem Frequency Hunting: Switch to Tilt Down to isolate low-end resonances, or Tilt Up to spot harsh highs. Use Hold Mode to freeze and annotate problematic zones.

EQ Decision Documentation: Before opening your DAW, use range annotations to map out corrective moves—your future self (or collaborator) will thank you.

Mastering Prep: Validate spectral consistency across an album or EP; annotate tracks that need tonal alignment before the final chain.

Client Communication: Use cached scrubbing to show clients exactly where a frequency issue occurs, then annotate it as a shared action item.

The WavePlan Frequency Analyzer gives you a stable, interactive, and annotatable view of the spectrum, it turns subjective tonal intuition into objective, repeatable decisions. Use it to see what you’re hearing, and hear what you’re seeing.

Cached Playback & Interactive Scrubbing

The Frequency Analyzer doesn’t just react to live playback—it remembers. As audio plays, spectral data is cached in real time for the duration of your listening window.

Pause playback and scrub backward through recently heard material—the analyzer display updates smoothly as you move, letting you inspect spectral content at any cached position. Drag the playhead or use the Integrated Player’s scrubber to revisit a passage; the analyzer reflects the frequency data for that exact moment without requiring re-decoding. Use this to pinpoint problematic resonances, verify EQ moves, or compare spectral evolution across sections—all without restarting playback.

Cache limit: Cached data covers the most recently played ~60 seconds of audio. Older regions require re-playback to refresh the analysis.

Tilt Modes: Calibrate Your Spectral Perspective

Human hearing perceives frequency logarithmically, and different playback systems emphasize different parts of the spectrum. The Analyzer’s tilt modes let you adjust the display’s frequency weighting to match your monitoring context or analytical goal—helping you visualize what a flat, well-balanced mix should look like on your chosen scale.

0 dB/oct (Flat Spectrum)

Linear amplitude response across the frequency axis. Every octave occupies equal vertical space, giving you an unweighted, technical view of spectral energy. Use this when you need an objective baseline—ideal for comparing against reference meters, validating broadband balance, or spotting gross tonal imbalances.

3 dB/oct Tilt

Applies a gentle downward slope that approximates the natural frequency response of human hearing and many consumer playback systems. This mode helps you visualize how your mix might translate to typical listening environments. A “flat”-looking display in 3 dB/oct tilt often correlates with a subjectively balanced mix across headphones, earbuds, and small speakers.

4.5 dB/oct Tilt

Applies a steeper downward slope that further emphasizes low-end energy relative to highs. This mode is useful when working in treated rooms or on full-range monitors, where you want to ensure your low-end decisions aren’t being masked by room modes or monitor coloration. A well-balanced mix in 4.5 dB/oct tilt often translates reliably to both high-fidelity and compressed playback scenarios.

Hold Mode: Freeze for Inspection

When you stop playback, the Analyzer can either reset to a live feed or hold its last frame—your choice. Enable Hold Mode using the pause toggle in the top right corner of the component, to freeze the spectral display at the exact moment playback stopped. Exit Hold Mode by clicking the pause button again. Resuming playback always shows live analysis.

This is invaluable for:

  • Studying a transient’s harmonic content without it disappearing
  • Comparing two frozen snapshots side-by-side (by toggling tracks)
  • Taking time to annotate complex spectral events without rushing

Cache limit: Cached data covers the most recently played ~60 seconds of audio. Older regions require re-playback to refresh the analysis.

Annotating the Analyzer

Turn spectral observations into time-synced, recallable decisions. The Analyzer supports both point annotations (for specific frequencies) and range annotations (for bands or sweeps), following the same intuitive workflow as other WavePlan annotation surfaces.

The annotation appears on the timeline with a distinct EQ glyph, color-coded to your track or accent preference. Click it later to jump back to that moment and re-inspect the spectral conditions that prompted the note

To create an Analyzer annotation:

  1. While playback is running or paused (with cached data), click and drag vertically on the frequency display to select a range—or click once for a point annotation.
  2. The Annotation Editor opens, pre-filled with:
    • Frequency start/end values (in Hz)
    • Current time position
    • Optional curve snapshot (the spectral shape at the moment of annotation)
  3. Choose an EQ type from the directive menu: Bell, Notch, Shelf, High/Low Pass, Compress, Limit, Saturate, etc.
  4. Add descriptive notes and save.

Pro tip: Use range annotations to document broad tonal adjustments (“Dip 200–400 Hz for clarity”), and point annotations for surgical fixes (“Notch 3.2 kHz sibilance on vocal”).

How to Use Frequency Analyzer

Toggle & Resize the Panel

  • 1 Open the Frequency Analyzer from the Layout Bar panel controls (bottom right).
  • 2 Drag the top edge to resize the panel height—taller for detailed spectral work, shorter to conserve timeline space.
  • 3 Collapse it back to the Layout Bar when not in use; your settings persist.

Switch Tilt Mode

  • 1 With the Analyzer open, locate the tilt toggle in the Mode Bar.
  • 2 Choose Flat, 3dB, or 4.5db.
  • 3 The display re-renders instantly; no playback restart needed.

Enable Hold Mode

  • 1 Click the Hold toggle (⏸️ icon) in the Analyzer header.
  • 2 Stop playback—the spectral display freezes at the last frame.
  • 3 Scrub through cached regions to inspect different moments while held.
  • 4 Click Hold again or press Play to return to live analysis.

Create an Analyzer Annotation

  • 1 Play or scrub to the region of interest.
  • 2 Click and drag on the frequency display to select a range (or click for a point).
  • 3 In the Annotation Editor, select an EQ type, add notes, and save.
  • 4 The annotation appears on the timeline and in the Plan Sidebar for future reference.

Components

Meter

The Meter Component is your objective listening partner—a calibrated window into the electrical reality of your audio. While your ears perceive loudness, emotion, and balance, the Meter translates that experience into standards-compliant data: LUFS for streaming compliance, dBFS for headroom management, phase correlation for mono compatibility, and dynamic range for artistic intent.

It lives in two states: collapsed as the Compact Meter in the Layout Bar, and expanded as a full-featured analysis panel anchored to the right side of your Workspace. Toggle between them instantly—your metering session persists, so you never lose context when switching between overview and detail.

When to Use The Meter

  • Mastering Prep ‐ Use K-System metering to validate headroom and loudness targets before exporting. Annotate problematic peaks or dynamic dips for DAW correction.

  • Mono Compatibility Checks ‐ Watch the goniometer during chorus or bass-heavy sections. Annotate phase issues before they become translation problems.

  • Client Delivery Validation ‐ Confirm Integrated LUFS matches platform specs (−14 LUFS for Spotify, −16 for Apple Music, etc.). Use numeric readouts for precise reporting.

  • Mix Balance Decisions ‐ Compare RMS and LUFS between revisions to ensure loudness changes aren't masking arrangement improvements.

  • Real-Time Problem Spotting ‐ Keep the Compact Meter visible in the Layout Bar during timeline work—clip warnings or phase alerts appear instantly without interrupting your flow.

Compact Meter

When space is precious or you're focused on timeline work, the Meter condenses to a compact stereo level display embedded in the Layout Bar. It shows:

  1. 1

    Real-time stereo level bars (L/R) with peak hold indicators.
  2. 2

    Current and peak dBFS readout.
  3. 3

    A subtle clip warning if either channel exceeds −1 dBFS.

Click the expand icon on the Compact Meter to open the full Metering Component. Click the collapse arrow in the Metering Component's header to return to the Compact Meter. The transition is instant and non-destructive—your metering mode, annotations, and zoom state are preserved.

Metering Component

When you need deeper analysis, expand the Meter to reveal three coordinated analysis layers.

Main Level Meter

Choose your metering philosophy:

  • K-System ‐ Calibrated to Bob Katz's K-20/K-14/K-12 standards, with colour-coded zones (green = safe, yellow = caution, red = overload). Ideal for mastering decisions where headroom and perceived loudness must be balanced intentionally.

  • Linear ‐ Traditional dBFS scale with linear response. Best for technical validation, clipping checks, or when you prefer raw, unweighted level data.

Both modes display stereo channels independently, with a dynamic range indicator showing the spread between peak and average levels over the last 3 seconds.

Numeric Readouts

Beneath the main meter, precise values update in real time:

  • Peak dBFS ‐ Highest instantaneous level (red-highlighted if above −1 dB).

  • Integrated LUFS ‐ Full-program loudness per ITU-R BS.1770.

  • Short-term LUFS ‐ 3-second rolling loudness average.

  • RMS dB ‐ Root-mean-square power measurement.

  • LRA ‐ Loudness Range in LU (dynamic spread).

All values are shown to two decimal places and update continuously during playback.

Phase & Polarity Analysis

  • Stereo Goniometer ‐ Lissajous display showing phase correlation between L/R. A tight vertical line indicates mono compatibility; a wide ellipse suggests stereo width; a horizontal line warns of potential phase cancellation.

  • Polarity Bar ‐ Real-time correlation meter (−1 to +1). Values near +1 indicate in-phase; near −1 indicate out-of-phase (potential mono collapse); near 0 indicate uncorrelated signal (wide stereo or noise).

How to Use The Meter

  Expand or Collapse the Meter

  1. 1

    Locate the Compact Meter in the central notch of the Layout Bar.
  2. 2

    Click the expand icon to open the full Metering Component.
  3. 3

    To collapse, click the collapse arrow in the Metering Component's header.
  4. 4

    Your metering mode and annotations persist across both states.

  Switch Metering Scale

  1. 1

    With the Metering Component expanded, locate the scale toggle above the main display.
  2. 2

    Choose K-System (with K-20/K-14/K-12 sub-options) or Linear.
  3. 3

    The display updates instantly — no playback restart required.

  Create a Meter Annotation

  1. 1

    Play or pause your track.
  2. 2

    Click and drag vertically on the main meter to select a dB range, or click and drag on the goniometer to select a correlation range.
  3. 3

    The Annotation Editor opens, pre-filled with your selected range and current time position.
  4. 4

    Add context, choose a directive, and save.
  5. 5

    The annotation appears on the timeline linked to the exact level range and timestamp.

  Recall a Meter Annotation

  1. 1

    Click any meter annotation marker on the timeline or in the Plan Sidebar.
  2. 2

    WavePlan jumps to the annotated time position.
  3. 3

    The Metering Component highlights the annotated range for quick re-inspection.

Components

Mixer

The Mixer Component brings studio-style channel control directly into your planning workspace. It’s built for fast, intentional decisions—so when you finally open your DAW, you’re not guessing, you’re executing.

With limiting, and comparative routing, the Mixer helps you validate levels, stress-test processing, and lock in your mix direction before you open your DAW. Each track on your timeline receives its own mixer channel strip.

When to Use The Mixer

Mix Revision Comparison: Quickly A/B new exports against a previous version with loudness matched, so you hear arrangement and balance changes—not level bias.

Mastering Prep: Use the brickwall limiter to catch inter-sample peaks, test ceiling limits, and document limiter settings before opening your DAW chain.

Client Reference Checks: Designate a commercial master as REF, stage your mix to match, and toggle back and forth to identify tonal or dynamic gaps.

Gain Structure Validation: Capture multiple gain/limiter snapshots as annotations to build a clear processing roadmap for your final session.

Per-Track Gain & Auto Staging

Vertical faders on each strip let you adjust gain manually in precise 0.1 dB steps (−24 dB to +24 dB), giving you immediate control over balance and headroom.

When comparing revisions or references, perceived loudness can easily bias your judgment. The STAGE button removes this variable: click it on any non-reference track, and WavePlan automatically calculates and applies the exact gain offset needed to match the reference track’s Integrated LUFS. The button glows blue while matched, and clears if you manually move the fader afterward—giving you instant loudness-neutral A/B comparison.

A/B Comparison Routing

A/B listening is anchored entirely in the Mixer. Click the REF button on any track to designate it as your reference (the B track). The moment you select another track on the timeline, it automatically becomes your target (the A track). The Integrated Player updates to show REF and TARGET pills, and playback toggles instantly between them.

You control how the timeline behaves when switching:

  • RST (Restart): Playback jumps back to the position where you originally pressed Play, letting you repeatedly audition the same musical moment from the top.
  • CONT (Continue): Playback resumes from the exact current position on the newly selected track, accounting for any visual offset alignment. Ideal for mid-song comparisons.

Your toggle preference persists across sessions and applies to every A/B switch.

Brickwall Limiter & Safety Checking

Each channel strip includes a dedicated brickwall limiter, essential for mastering prep and quick translation checks. Toggle LIM to engage, then set CEIL (ceiling, −24 to 0 dB) and REL (release, 1–500 ms) to shape transient control. A real-time GR (gain reduction) meter shows exactly how hard the limiter is working.

Use it to catch true peaks, identify comb filtering artifacts, or test how a mix will translate when pushed to streaming loudness targets. The limiter runs independently per track and does not affect the underlying audio file—it’s strictly for monitoring and planning.

Mixer Annotations & Recall

The Mixer isn’t just for listening—it’s for documenting. Click the violet + button on any channel strip to snapshot the current gain, limiter ceiling, release, and engagement state into a time-positioned annotation.

These Mixer annotations appear on the timeline with a distinct icon. Clicking them later instantly recalls the exact processing settings, restoring faders, limiter state, and parameters in one click. It’s a fast way to A/B different gain structures or preserve critical mastering decisions for your DAW session.

How to Use The Mixer

Set Up A/B Comparison

  • 1 Open the Mixer panel from the Mode Bar.
  • 2 On your reference track, click the REF button (it turns rose).
  • 3 Click any other track’s titlebar on the timeline to promote it to TARGET.
  • 4 The Player Bar switches to REF/TARGET pills. Click either pill to toggle during playback.

Auto Gain-Match a Target Track

  • 1 Ensure a REF track is designated in the Mixer.
  • 2 Select the track you want to match.
  • 3 Click the STAGE button on its channel strip.
  • 4 The fader moves automatically. Toggle between REF and TARGET to hear them at matched loudness.

Configure the Brickwall Limiter

  • 1 Open the Mixer panel and locate the target track’s strip.
  • 2 Toggle LIM to engage the limiter.
  • 3 Set CEIL to your desired output ceiling (e.g., −1.0 dB for streaming prep).
  • 4 Adjust REL to taste (shorter for tighter transients, longer for smoother pumping).
  • 5 Watch the GR meter to monitor peak reduction in real time.

Capture & Recall Mixer Settings

  • 1 Adjust gain and limiter settings to your preferred state.
  • 2 Click the violet + button on the track’s channel strip.
  • 3 Add optional notes and save. The annotation appears on the timeline.
  • 4 To recall, click the annotation marker later—the strip instantly restores all captured values.

Components

Emerging Ideas

Emerging Ideas transforms your time-stamped notes into an atmospheric, flowing stream that moves alongside playback. Rather than scanning a static sidebar, you watch your annotations surface in real time as the playhead passes their markers—creating a contextual, spatial experience that mirrors how decisions were made during your original listening session.

By default, the panel streams annotations from the currently selected track only. This keeps the view focused and prevents visual overlap when working with multi-track plans. Each annotation fades in, scales according to its duration, and drifts across the panel using your chosen accent color, turning a dense task list into an intuitive, time-aligned narrative.

When to Use Emerging Ideas

Deep Listening / Mastering: Use the jog surface for relaxed, precise navigation while the stream keeps your planning notes in peripheral awareness.

Pre-Production / Arrangement Review: Let the stream guide you through structural notes and section markers without breaking focus.

Vocal / Lyric Sessions: Switch to Teleprompter mode to read, time-align, and reference lyrics while tracking.

Mix Revision Playback: Watch mixing and mastering notes surface contextually as you A/B compare versions.

The Annotation Stream

Annotations appear in chronological order, anchored to the playback position. As the playhead approaches a marker, the note fades into view, lingers for the duration of the annotated region, and dissolves as playback moves past it. Longer annotations render larger; shorter ones appear as quick flashes. Every annotation type from the Timeline, Analyzer, Meter, and Mixer surfaces here — the stream pulls from the same shared annotation pool used across the Workspace. The Annotations sub-section below covers rendering behavior by type and how the annotation filter affects the stream.

Lyrics & Teleprompter Mode

When you add and manually time-sync lyrics to the active track, Emerging Ideas shifts into Teleprompter mode. Lyrics take visual priority, rendering cleanly and sequentially at a comfortable reading pace, while standard annotations submerge into the background. The Lyrics sub-section below covers Teleprompter mode, adding and syncing lyrics, and the Lyric Edit Mode controlled by the Mode Bar’s Lock/Unlock toggle.

Jog Wheel

Emerging Ideas doubles as a tactile timeline navigation surface with two distinct modes: scroll wheel for super fast seek across the entire track, and pull & drag for a motorized, tape-stop feel when making fine adjustments. The Jog Wheel sub-section below covers both modes in detail, plus how they compare to the Integrated Player’s scrubber.

There’s no single right way to use it. Emerging Ideas is designed to fit in where other components don’t — a tactile jog wheel, a flowing stream of your own creative decisions, or both at once.

How to Use Emerging Ideas

  Enable the Emerging Ideas Component

  1. 1

    Toggle Emerging Ideas on from the Layout Bar (right-hand side) controls.

  2. 2

    Resize the panel using the top drag handle to balance visibility with timeline space.

  3. 3

    Select a track on the timeline to begin streaming its annotations.

This section orients you with Emerging Ideas as a whole. For deep dives, the Annotations, Lyrics, and Jog Wheel sub-sections below cover every workflow in full detail.

Timeline

Tracks

Tracks are the audio files within a Plan. Every track you add renders as an interactive waveform on the Timeline, giving you a visual representation of the audio alongside playback, annotation, and metering tools.

Adding Tracks to a Plan

There are two ways to place audio on your Timeline:

  • Upload a new file

    Click the Add Track button in the Control Bar. A native file picker opens accepting .wav and .mp3 files. Upload begins automatically on file selection — a progress popover appears near the button. When the upload finishes, WavePlan decodes the audio and adds the track to the Timeline. The file also becomes available in your Library for reuse in other plans.

  • Add from the Library

    Click the Library button in the Control Bar (or switch to the Library tab in the Sidebar). The Library lists every audio file already uploaded to your account. Search by filename, then click the + next to any file to add it to the current plan. The file is not duplicated — multiple plans can reference the same upload. Adding from the Library is instant because the audio is already decoded and ready to render.

First time?

After adding a track, click its titlebar to select it. The Integrated Player appears at the bottom of the Workspace. Press Play — or hit Spacebar — to start playback. That's the core loop: add a track, click it, listen.

The Track Waveform

Each track on the Timeline is rendered as an interactive waveform with its own titlebar, action controls, and metering. Here is a breakdown of every element:

  • Titlebar

    A sticky header pinned to the left edge of the track. Displays the filename of the active version and a coloured jack icon. Click the titlebar to select the track for playback — when selected, the filename turns white and the Integrated Player activates. Status badges show loading progress: Preparing Analysis, Decoding Audio, or Analysis Unavailable.

  • Waveform body

    The audio data rendered as a filled SVG path. Width scales with the timeline zoom level; height is controlled by the XY Zoom Pad. When this track is not the active track, the waveform dims to 60% opacity so the playing track stands out.

  • Playhead

    A vertical line that moves across the waveform during playback. On the active track, a floating label next to the playhead displays the Short-term LUFS reading at that moment, giving you a live loudness reference as you scrub or play.

  • Track actions menu (⋮)

    A three-dot button in the titlebar that opens a dropdown with version switching, an Upload New Version button, loudness metrics (Peak dBFS, RMS dBFS, Integrated LUFS, LRA), and file info (size and date added). Peak dBFS values above −1 dB are highlighted in rose as a clipping warning.

  • Colour picker

    A paintbrush icon that opens a palette of 12 colours. Choosing a colour changes the waveform fill, jack icon, and annotation tints for this track. The choice persists across sessions.

  • Trim & align toggle

    A wrench icon that activates trim handles at the start and end of the waveform. A trim info bar below shows the current In, Out, and Length values with a Reset button to clear the trim.

  • Download button

    A download arrow in the titlebar actions. Clicking it downloads the active version's audio file directly to your device using the original filename.

  • Remove track button

    An X icon in the titlebar (turns red on hover). Clicking it shows a confirmation. Confirming removes the track from the plan. The underlying audio file is only deleted from storage if no other plan references it — otherwise only the plan association is removed.

Track Actions

  Select a Track for Playback

  1. 1

    Click the titlebar of any track on the Timeline.

  2. 2

    The track becomes the active track — its waveform brightens to full opacity, others dim.

  3. 3

    The Integrated Player appears at the bottom of the Workspace with transport controls ready.

  4. 4

    Press Play or hit Spacebar to begin playback. Switch tracks at any time by clicking another titlebar.

  Change a Track's Waveform Colour

  1. 1

    Click the paintbrush icon in the track's titlebar.

  2. 2

    A palette of 12 colours appears — select one.

  3. 3

    The colour is applied immediately to the waveform fill, jack icon, and annotation tints, and saved to the server.

  Upload a New Version

  1. 1

    Open the track actions menu and click Upload New Version.

  2. 2

    A native file picker opens accepting .wav and .mp3 files.

  3. 3

    After selecting a file, upload begins automatically and the new version is appended to the track's version list.

  4. 4

    The new version becomes active by default — waveform re-renders, loudness metrics update. All previous versions are preserved permanently.

  Switch Between Versions

  1. 1

    Open the track actions menu. When a track has more than one version, a Version header shows the current position — for example v2 of 4.

  2. 2

    All versions are listed in chronological order. The active version is highlighted in violet with an active badge.

  3. 3

    Click any inactive version to switch. The waveform re-renders, loudness metrics update, and the activity log records the change.

Settings carry across

Gain, limiter, trim, and visual-offset settings remain attached to the track and carry across version switches.

  Trim & Align a Track

  1. 1

    Click the wrench icon in the track's titlebar to toggle trim mode.

  2. 2

    Draggable wedge handles appear at the start and end of the waveform — drag them to set an in-point and out-point. Trimmed regions are dimmed with a dark overlay.

  3. 3

    The info bar below the waveform shows the current In, Out, and Length values. Click Reset to clear the trim. Settings are saved to the server.

  Read Loudness Metrics

  1. 1

    Open the track actions menu and scroll to the loudness section.

  2. 2

    Four metrics are shown: Peak dBFS, RMS dBFS, Integrated LUFS, and LRA (Loudness Range in LU), all to two decimal places.

  3. 3

    Peak dBFS values above −1 dB are highlighted in rose as a clipping warning. If analysis is still in progress, values display as "...".

  Download a Track

  1. 1

    Click the download arrow icon in the track's titlebar.

  2. 2

    The active version's file downloads directly to your device using the original filename.

  Remove a Track

  1. 1

    Click the X icon in the track's titlebar (turns red on hover).

  2. 2

    A confirmation appears: "Remove this track from the plan?"

  3. 3

    Confirm to remove the track. The audio file is only deleted from storage if no other plan references it — otherwise the file remains in your Library.

Timeline

Annotating Timeline Tracks

Timeline annotations are time-positioned notes placed directly on a track's waveform. They are the primary way to capture decisions, flag issues, and communicate intent — tied to the exact moment in the audio that prompted them.

Every annotation carries a directive that describes its purpose, a color for visual scanning, and optional text. Annotations appear as markers on the waveform, in the Planning Sidebar, and are visible across the Workspace through the annotation filter in the Control Bar.

Point vs. Range Annotations

  • Point annotation

    A single time position. Rendered as triangular markers connected by a thin vertical stem. Created when the start and end timecodes are the same (or differ by less than 50 ms).

  • Range annotation

    Spans a time region. Rendered with a start marker, an end marker, and a connecting line. When Cue Overlays are enabled, the region fills with the annotation's color. Perfect for marking sections like chorus build or vocal comp region.

Directives

Every annotation carries a directive that describes its purpose and determines which display category it belongs to in the Planning Sidebar and annotation filters.

Arrangement

Structural song organisation. When selected, a dropdown of standard song sections appears: Intro, Verse, Pre-Chorus, Chorus, Bridge, Breakdown, Drop, Build, Outro, Hook, Interlude, Instrumental, Ad-Lib, Tag, Coda.

Marker

Point markers for flagging specific moments without a category. Use these for quick callouts that don't fit another directive.

Mixing

Notes related to mix decisions — balance, panning, processing. Use these to leave actionable feedback for the mixing engineer.

Mastering

Mastering-specific observations — loudness, limiting, tonal balance. Use these when reviewing a master and flagging areas for revision.

Planning

Project planning notes — to-do items, revision requests, session goals. Use these to keep track of outstanding actions directly on the audio.

Colors

Ten colors are available for annotations, plus white for a monochrome look. The color is displayed on Cue Overlays and Cue Markers, and used in the Emerging Ideas visualization.

Violet Pink Red Orange Yellow Green Teal Cyan Blue Indigo White

Working with Annotations

  Create a Point Annotation

  1. 1

    Hover over a waveform — a colored + button appears at your cursor position.

  2. 2

    Click the + to open the inline Annotation Editor at that time position.

  3. 3

    Choose a directive and, if using Arrangement, select an optional song section preset.

  4. 4

    Pick a color from the swatches.

  5. 5

    Type your note and press Cmd+Enter (or Ctrl+Enter) to save.

  Create a Range Annotation

  1. 1

    Click and drag horizontally on a waveform to select a time region.

  2. 2

    The + button appears at the start of your selection — click it to open the Annotation Editor with the range pre-filled.

  3. 3

    Choose a directive, pick a color, type your note, and save.

  Edit an Annotation

  1. 1

    Click an existing annotation marker on the waveform to reopen the edit form.

  2. 2

    Change the text, color, or directive as needed.

  3. 3

    Press Cmd+Enter (or Ctrl+Enter) to save the changes.

Repositioning

Annotations can be dragged on the Timeline to reposition their timecodes. Drag the marker left or right to move a point annotation, or drag either end handle to adjust a range annotation.

  Delete an Annotation

  1. 1

    Open the annotation by clicking its marker on the waveform, or locate it in the Planning Sidebar.

  2. 2

    Click the Delete button in the inline form or the Sidebar row.

  3. 3

    The annotation is removed from the Timeline, the Sidebar, and all Workspace component views immediately.

Frequency Analyzer

Annotating Your Analyzer

Analyzer Annotations

Analyzer annotations are created from the Frequency Analyzer panel and carry EQ-specific metadata: frequency range, EQ type, and optionally a curve snapshot. They appear in the Analyzer display category and render as specialized glyphs on the waveform rather than simple markers.

Creating an Analyzer Annotation

  • 1 Open the Frequency Analyzer panel while a track is playing
  • 2 Select a frequency range on the analyzer display
  • 3 Click the annotation button to open the EQ annotation form, pre-filled with the selected frequency range
  • 4 Choose an EQ type, add a description, and save

EQ Types

The following EQ types are available when creating an analyzer annotation. Each describes the kind of corrective or creative action to take at the annotated frequency range:

Bell

A symmetrical boost or cut centred on a frequency. Use for targeted tonal adjustments — boosting presence, reducing harshness, or carving room for an element.

Notch

A very narrow, deep cut at a single frequency. Flag resonances, hum, or sibilance that need surgical removal without affecting surrounding frequencies.

Band Pass

Passes a narrow band while attenuating everything outside it. Use to annotate frequency isolation — for example, identifying the fundamental range of a specific element.

High Pass

Attenuates everything below the selected frequency. Flag rumble, low-end build-up, or areas that need a high-pass filter applied in the DAW.

Low Pass

Attenuates everything above the selected frequency. Flag harsh highs, air-band artefacts, or areas where a low-pass filter would clean up the signal.

High Shelf

Boosts or cuts all frequencies above the shelf point by a fixed amount. Use for broad air or presence decisions, or to flag overall high-frequency energy that needs attention.

Low Shelf

Boosts or cuts all frequencies below the shelf point. Flag low-end weight issues, muddiness, or where a broad bass reduction or boost is needed.

Tilt

A spectral tilt that boosts one end while simultaneously cutting the other. Use to flag overall tonal balance — whether a mix is too dark or too bright across the full spectrum.

Clip

Hard clipping ceiling. Flag areas where the signal exceeds a threshold and is being hard-clipped, causing audible distortion that needs addressing upstream.

Limit

Soft limiting threshold. Flag moments where limiting is engaging heavily — useful for identifying over-limited passages or checking that the limiter ceiling is set appropriately.

Compress

Compression ratio curve. Flag areas where dynamics are being over- or under-compressed — where the curve deviates from the dashed reference line indicates the degree of gain reduction.

Saturate

Harmonic saturation or distortion. Flag areas where saturation is adding character or causing unwanted artefacts — the dual curves represent the fundamental and harmonic distortion components.

Metadata

Each analyzer annotation stores additional data beyond standard annotations:

  • EQ type — The selected processing type (bell, notch, shelf, etc.)
  • Frequency start / end — The specific Hz range the annotation applies to
  • Curve snapshot — An optional capture of the analyzer’s peak curve at the moment of annotation

Waveform Rendering

Analyzer annotations render differently from standard waveform annotations. Instead of simple triangular markers, they appear as ellipse dots at the start and end positions with a connecting line. Small EQ glyph icons are repeated along the line to indicate the annotation type at a glance.

Meter

Annotating Your Meter

The Metering Component supports direct annotation from both the main level meter and the goniometer. Rather than switching away from your metering session to capture a thought, you annotate the signal directly — selecting a dB range or a phase region and attaching a time-stamped note right there.

Meter annotations are first-class citizens alongside Timeline annotations. They appear on the Timeline track, in the Planning Sidebar, and are recallable from either location — clicking one jumps the playhead to the exact moment that prompted the note.

Two Annotation Surfaces

  • Main Level Meter

    Click and drag vertically on the main meter to select a dB range — for example, the region between −18 and −6 dBFS where you noticed compression artefacts, or the peak cluster that exceeds your target ceiling. The selection highlights the selected range on the meter display before you open the editor.

  • Goniometer

    Click and drag on the goniometer to draw a circular selection around a correlation region or phase angle of interest. This captures the phase metadata — correlation value and L/R balance — at the moment of selection, giving your note the technical context it needs without you having to write it out manually.

Working with Meter Annotations

  Annotate a Level Range

  1. 1

    Expand the Metering Component from the Layout Bar.

  2. 2

    Play or pause your track at the moment of interest.

  3. 3

    Click and drag vertically on the main meter to select a dB range.

  4. 4

    The Annotation Editor opens, pre-filled with the selected range and current time position.

  5. 5

    Add context, choose a directive, pick a color, and save.

  6. 6

    The annotation appears on the Timeline track linked to the exact level range and timestamp.

  Annotate a Phase Observation

  1. 1

    Expand the Metering Component and watch the goniometer during playback.

  2. 2

    When you spot a phase pattern worth flagging — a flattening ellipse, a widening scatter, or a near-horizontal collapse — pause playback.

  3. 3

    Click and drag on the goniometer to draw a selection around the region of interest.

  4. 4

    The Annotation Editor opens with phase metadata included — correlation value and L/R balance at that moment.

  5. 5

    Add your note — for example, "Check mono compatibility at chorus entry" or "Widen L/R separation here" — and save.

  6. 6

    The annotation renders on the Timeline with a phase-specific icon for quick visual scanning.

  Recall a Meter Annotation

  1. 1

    Click any meter annotation marker on the Timeline, or locate it in the Planning Sidebar.

  2. 2

    WavePlan jumps the playhead to the annotated time position.

  3. 3

    The Metering Component highlights the annotated range so you can immediately re-inspect the conditions that prompted the note.

Meter annotations on the Timeline

Meter annotations share the same Timeline display as waveform annotations — they appear as markers on the relevant track and can be filtered independently using the annotation visibility controls in the Control Bar.

Mixer

A/B Comparison Mode

The Mixer Component's A/B Comparison Mode lets you toggle between two tracks instantly during playback so you can hear differences in real time.

One track is designated the REF (reference) and the other becomes the TARGET. The system keeps the timeline position synchronised across both tracks, accounting for any visual-offset alignment you have applied, so every toggle lands on the same musical moment.

  What You Can Do

Interface

A/B mode introduces controls in two locations: the Mixer panel (where you designate REF) and the Player Bar (where you toggle and control playback behaviour).

REF button Mixer
Each track strip in the Mixer has a REF button. Click it to designate that track as the reference. The button turns rose when active. Only one track can be REF at a time.
REF / TARGET pills Player Bar
Once A/B mode is active, two rounded pills replace the standard track indicator: REF (rose) and TARGET (blue). The currently audible track’s pill is fully opaque; the other is translucent. Click either pill to switch the audible track.
CONT / RST toggle Player Bar
A two-state button that appears next to the REF/TARGET pills. It controls what happens to the playback position when you switch tracks. CONT (continue) and RST (restart) are the two modes — see the detailed action descriptions below.
STAGE button Mixer
Each non-REF track strip has a STAGE button. When clicked, WavePlan automatically adjusts that track’s gain fader so its Integrated LUFS matches the REF track. The button glows blue while gain-matched. Manually moving the fader afterwards clears the matched state.
Gain faders & limiter controls Mixer
Per-track vertical faders (−24 dB to +24 dB in 0.1 dB steps) and per-track limiter controls (LIM toggle, CEIL −24 to 0 dB, REL 1–500 ms). A real-time GR (gain reduction) meter on each strip shows how hard the limiter is working. These settings persist across A/B toggles.

Actions

Entering A/B Comparison Mode

Open the Mixer panel. On the track you want to use as your reference, click the REF button. The button turns rose and the track is locked in as the reference. Now click any other track’s titlebar on the timeline (or click its strip in the Mixer) to promote it to TARGET. The Player Bar updates to show the REF and TARGET pills, and you are in A/B mode.

Toggling Between REF and TARGET

Click the REF pill to hear the reference track or the TARGET pill to hear the target. The switch is instantaneous — the previously playing track mutes and the new track begins from a position determined by the current toggle behaviour (CONT or RST). The active pill brightens to full opacity while the inactive pill dims. You can toggle as many times as you like during a single playback session.

Choosing a Toggle Behaviour (CONT / RST)

The CONT / RST toggle sits next to the pills in the Player Bar.

CONT (continue)
When you switch tracks, playback continues from the current timeline position. The system calculates the equivalent position in the new track by accounting for each track’s visual offset, so you hear the same musical moment in both files. This is the default mode and is ideal for quick A/B comparisons at the same point in the song.
RST (restart)
When you switch tracks, playback jumps back to the position where you originally pressed Play. This origin is recorded once when playback starts and reused on every subsequent toggle. Useful for repeatedly comparing the same passage from the top without manually rewinding.

Your choice is saved to your preferences and persists across sessions.

Gain-Matching Tracks for Loudness-Neutral Comparison

Perceived loudness can bias A/B judgments — louder tracks tend to sound “better” even when they are not. The STAGE button removes this variable by matching Integrated LUFS values.

  1. 1 Designate a REF track in the Mixer (its Integrated LUFS becomes the target loudness).
  2. 2 Click STAGE on the TARGET track. WavePlan calculates the gain offset (target LUFS − track LUFS) and moves the fader automatically.
  3. 3 Toggle between REF and TARGET. Both tracks now play at matched loudness, so any perceived difference is due to the mix, not the level.

The STAGE button glows blue while gain-matched. If you manually adjust the fader after matching, the matched state clears and the button returns to its default appearance.

Aligning Tracks with Visual Offset

When two tracks are different takes or edits that do not start at the same point in time, the A/B toggle can land on mismatched musical positions. Visual offset fixes this: drag a track horizontally on the timeline to shift its start point. WavePlan stores this offset (in seconds) per track and factors it into every A/B seek calculation.

When you toggle from REF to TARGET (or vice versa), the system converts the current playback position to a timeline-relative coordinate, subtracts the new track’s offset, and seeks accordingly. The result is that both waveforms align visually on screen and audibly in your monitors, even if the underlying files have different start times.

Exiting A/B Comparison Mode

Click the active REF button in the Mixer again to disengage it. The REF designation clears, the Player Bar returns to standard track pills, and playback falls back to solo mode on whichever track was last audible. All gain and limiter settings you applied during the comparison remain on their respective tracks.

Mixer

Annotating Your Mixer Tracks

Mixer Annotations

Mixer annotations capture the current gain-staging and limiter settings from the Mixer panel as a time-positioned annotation. They document exactly what processing was applied at a given moment, and can be recalled later to restore those settings.

Creating a Mixer Annotation

  • 1 Open the Mixer panel and adjust gain and limiter settings for a track
  • 2 Click the violet + button on the track’s mixer channel strip
  • 3 The annotation form opens pre-filled with the current settings
  • 4 Add any notes and save — the settings are captured in the annotation’s metadata

Captured Settings

The annotation automatically formats and stores the following values:

Gain (dB)
The gain offset applied to the track in decibels.
Limiter Ceiling (dB)
The maximum output level the limiter allows. Only recorded when the limiter is engaged.
Limiter Release (ms)
The release time of the limiter in milliseconds.
Max Gain Reduction (dB)
The peak gain reduction observed from the limiter.

Recalling Settings

Click a mixer annotation in the Plan Sidebar or on the waveform to recall the stored settings. The Mixer panel automatically restores the gain, limiter ceiling, limiter release, and engagement state to the values captured at the time of annotation. This lets you quickly A/B different processing approaches by jumping between mixer annotations.

Emerging Ideas

Annotating With Emerging Ideas

Emerging Ideas renders every annotation in your plan as a flowing, time-aligned visual stream. Whether you placed the note on the Timeline, the Frequency Analyzer, the Meter, or the Mixer, it surfaces here in playback context — fading in as the playhead approaches and dissolving as it passes.

There is no separate “Emerging Ideas annotation” type. The stream pulls from the same shared annotation pool used by the Planning Sidebar and Timeline. You create annotations on their native components and Emerging Ideas visualizes them automatically.

For an introduction to the Emerging Ideas component and its core features, see the Emerging Ideas section above.

How Annotations Appear in the Stream

During playback, each annotation renders as a floating text element anchored to its time position. As the playhead approaches a marker, the note fades into view, lingers for the duration of the annotated region, and dissolves as playback moves past it. Longer annotations render larger; shorter ones appear as quick flashes. Each annotation’s color is preserved from its source component, so you can visually scan the stream the same way you scan markers on the waveform.

Annotation Rendering by Type

All annotation types share the same stream, but they render with subtle visual differences that reflect their origin and purpose.

  • Timeline Annotations

    Full visual treatment — large text, full color, clear fade-in and fade-out. These are the most prominent elements in the stream because they carry the broadest range of directives (Arrangement, Marker, Mixing, Mastering, Planning).

  • EQ Annotations (from Frequency Analyzer)

    Render smaller and lighter than waveform annotations. Their reduced visual weight prevents spectral analysis notes from dominating the stream while still keeping them visible for reference during playback.

  • Meter & Mixer Annotations

    Rendered with their native color at a standard size. These annotations carry level and gain-staging context, and their color coding matches what you see in the Meter and Mixer components.

The Annotation Filter

The annotation filter in the Control Bar determines which annotation types are visible across the Workspace — and Emerging Ideas respects this filter. If you hide a directive category (for example, hiding all Arrangement annotations), those annotations will not appear in the Emerging Ideas stream. Only currently visible annotation types are rendered.

Shared annotation pool

Emerging Ideas does not duplicate or store annotations independently. It reads from the same data that the Planning Sidebar, Timeline, and other Workspace components use. Editing, moving, or deleting an annotation on any component immediately updates the stream.

Emerging Ideas

Lyrics & Teleprompter Mode

When you add and manually time-sync lyrics to the active track, Emerging Ideas shifts into Teleprompter mode. Lyrics take visual priority, rendering cleanly and sequentially at a comfortable reading pace — while standard annotations gently submerge into the background so they don’t compete for attention.

This creates a distraction-free reading environment ideal for vocal tracking or comping sessions, lyric translation or structural mapping, and quick reference during live playback or client reviews.

For an overview of the Emerging Ideas component, see the Emerging Ideas section above.

Teleprompter Mode

Teleprompter mode activates automatically when lyrics annotations are detected on the selected track. The stream re-prioritizes: lyric lines render as prominent, sequentially flowing text at a comfortable reading speed. Standard annotations (mixing notes, arrangement markers, and so on) are still present but rendered with reduced visual weight so they stay in your peripheral awareness without breaking your reading flow.

When no lyrics are present on the track, the stream returns to its default behavior — all annotation types render with equal visual priority.

Adding & Syncing Lyrics

  1. 1

    Open the Lyrics annotation tool from the toolbar or right-click menu.

  2. 2

    Paste or type your lyrics into the editor.

  3. 3

    Manually tap the time-sync markers as each line begins, or drag timestamps to align them precisely with the audio.

Lyric Edit Mode

The Lock/Unlock toggle on the Mode Bar controls Lyric Edit Mode. This is the same notch described in the Mode Bar section — when unlocked, Emerging Ideas enters an interactive editing state.

  • Unlocked (Lyric Edit Mode)

    Annotations become interactive — you can reposition, edit, and retime lyrics and cue labels directly on the component. The X-Scale slider also becomes visible, letting you zoom the horizontal time viewport for fine annotation work.

  • Locked (Default)

    The component returns to its default playback-following view. Annotations are protected from accidental movement, and the stream scrolls automatically with the playhead.

Lyrics are annotations too

Lyrics annotations appear in the Planning Sidebar alongside every other annotation type. They can be filtered using the Control Bar's annotation filter just like Timeline, Analyzer, Meter, and Mixer annotations.

Emerging Ideas

Jog Wheel

Emerging Ideas doubles as a tactile timeline navigation surface. Two distinct interaction modes let you move the playhead with different levels of precision and speed — from rapid full-track sweeps to subtle nudge adjustments.

Unlike the Integrated Player’s scrubber, which is designed for seeking to a specific position, the Jog Wheel is about fluid, gestural navigation. It’s a surface you interact with instinctively rather than deliberately.

For an overview of the Emerging Ideas component, see the Emerging Ideas section above.

Navigation Modes at a Glance

Three navigation methods cover the full spectrum of precision and speed. The Jog Wheel provides the two extremes; the Integrated Player’s scrubber sits in the middle.

  • Scroll Wheel ‐ Super fast seek across the entire track. Flick to jump between distant sections in seconds.

  • Pull & Drag ‐ Motorized, tape-stop feel for fine positioning. The playhead drifts and naturally decelerates.

  • Integrated Player Scrubber ‐ The middle ground — precise seek to a specific, known position. See Integrated Player.

  Scroll Wheel — Super Fast Seek

Scrolling your mouse wheel over the Emerging Ideas panel triggers rapid playhead movement. The further you scroll, the faster the seek — making it ideal for jumping between distant sections of a track without reaching for the scrubber or keyboard shortcuts.

This mode turns Emerging Ideas into a fast navigation bar. Many users find it becomes their preferred method for day-to-day track navigation, effectively replacing the scrubber for casual browsing and section jumping.

  Pull & Drag — Motorized Navigation

Click and drag anywhere inside the panel to pull the playhead with a physics-based inertia. Release, and the playhead continues gliding until it naturally decelerates — a motorized, tape-stop effect that feels tactile and deliberate. This mode is better for moving the playhead slightly or making fine adjustments where you want the playhead to coast to a stop rather than snap.

While you’re dragging, the annotation stream pauses so you can focus on positioning. When you release, the stream seamlessly resumes playback flow.

  Integrated Player Scrubber — Precise Seek

The scrubber on the Integrated Player is the middle ground between the Jog Wheel’s two extremes. Use it when you need to scrub to a specific, known position on the timeline — it gives you a linear slider with a clear position readout, rather than the gestural navigation of the Jog Wheel.

Choosing a navigation method

Think of it as a spectrum: Scroll Wheel for speed, Pull & Drag for feel, Scrubber for precision. In practice, most users settle on one primary method and reach for the others only when the situation calls for it.